| The Territorial Wars - A Fight for One's Right |
| Written by Terranova18 | |||||||||||
| Saturday, 28 April 2007 | |||||||||||
|
Ancient China is a civilization that has been marked by several huge achievements in various fields and realms of History - one of which in the tides of war. Chinese warriors had been constantly feared of their ingenuity and skills in the arts of combat and for this they had earned the reputation of being one of the most powerful empires of the Orient. In Perfect World, the similar tides of war are being swept on its shores as the game introduces an innovation to the way that guilds will vie for the best parcels of land that has been laid down by the Creator Goddess before them - the Territorial Wars! The Perfect World Territorial Wars pits two guilds that can range to as much as 160 adept warriors split into the six job classes - Wuxias, Fashis, Yulings, Yumangs, Yaojings, and Yaoshous - into a massive-scale combat system that would really put everyone's endurance to the ultimate test and also clash the clan leaders together in a battle of wits and tactics. With as much as 38 lands to fight for, each clan is given the right to ownership of a land or several lands, provided that they have the power, the influence, and the ability to manage and defend each and every single one of them in the weekly warfare schedules that the game has allocated.
Utilizing various non-player assistance such as the Towers and the Catapults, this warfare really goes over the scale as these monstrosities provide the warring clans with either the advantage or the disadvantage in combat. A test of skill and intelligence - this is also a virtue that the warfare intends to teach not only the clan leaders but also its members alike, especially in the face of the battlefield itself. Leaders are taught how to manage and command an army of players similar to him, all of whom awaiting his orders to be issued, and teaches them how to strategize and formulate tactics that they can use to make mincemeat out of their opponents or to simply drive them out of their defending city. In return, members are taught the value of obedience in war, and to also use the skills that they have trained so hard to master for the greater glory of their clan. "The art of war is of vital importance to the State. It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected" ~ Sun Tzu, the Art of War~
Add as favourites (78) | Quote this article on your site | Views: 6002
Powered by AkoComment Tweaked Special Edition v.1.4.6 |
|||||||||||
| Last Updated ( Sunday, 29 April 2007 ) | |||||||||||
| Next > |
|---|











Comments (3)
